![Myrmex and Goblin - Character design studies](https://d3stdg5so273ei.cloudfront.net/LucaDolcini/2024-05-20/120732/450xAUTO/Copertina_therookies-LucaDolcini-crop.png)
Myrmex and Goblin - Character design studies
![Luca Dolcini](https://d3stdg5so273ei.cloudfront.net/LucaDolcini/2024-03-05/604148/50x50/Dolcini%2BLuca%2B%25281%2529-min-LucaDolcini-crop.jpg)
Myrmex and their robot Goblin's character design studies I made during the creation of my thesis at BigRock School, the videogame Steelsilk Championship
![](https://d3stdg5so273ei.cloudfront.net/LucaDolcini/2024-05-20/723986/1400xAUTO/Paint_formica-LucaDolcini.png)
Myrmex and their robot Goblin are two characters I designed for my thesis at BigRock School, the videogame Steelsilk Championship.
They are a mysterious child who never show their face, therefore no one knows their gender. Anyway Myrmex is incredibly talented, and such at a young age they became one of the pro builders in IMFL (International Modelling Fighting League), that have the task to test anyone who wants to become a pro builder, unleashing all their robot's might against the contendants.
Final paints made by my good friends Francesco Chiari (Character) and Riccardo Pisani (Robot).
Goblin
When I started designing Goblin, I researched a lot about the various ant species, and I created multiple shapes where I tried to capture different species in one design, exaggerating specific details, like their abdomen or fangs.
In the end we decided to use a design that would be simply recognized as a regular ant, to make it recognizable even from a distance.
Choosing a color palette wasn't easy. I tried to use mimetic color to make Goblin feel like an actual war machine, and then tried to make it more saturated, to be easily spotted in game.
![](https://d3stdg5so273ei.cloudfront.net/LucaDolcini/2024-05-20/863452/1400xAUTO/Post_Ant_goblin-LucaDolcini.png)
Myrmex
Creating Myrmex was kinda easier, because we wanted builders and robots to resemble each other, so I just had to design a character that resembled Goblin. The game is set in the future, so I wanted to give them a cyberpunk and streetwear vibe, while also maintaining their ant details.
![](https://d3stdg5so273ei.cloudfront.net/LucaDolcini/2024-05-20/087907/1400xAUTO/Final_character-LucaDolcini.png)
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