Apocalypse Character
Project inspired by the Last of Us using 3d scans as a base. Software used included Zbrush, Maya, Substance Painter and Unreal Engine 5.
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Round of applause for our sponsors
Low Poly Presented in Unreal Engine.
Hair Cards Used:
https://www.artstation.com/marketplace/p/MJPjz/game-ready-slickback-undercut-viking-hairstyle-man?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
High poly built off the 3d Scans in ZBrush.
Baked and textured inside Substance Painter.
Retop completed in Maya.
3d scan data.
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