Realistic Cubone (Pokémon)
My year two project for my course at the Belfast Metropolitan collage.
Update - 25 Apr 2024
My Final project for my Second and final year of my Motion Graphics and Animation course at the Belfast Metropolitan Collage required up to make a live action version of a Pokémon based of the visual style of the Detective Pikachu film.
This is my reference board, showing all my 2D and 3D inspiration that helped be decide how the character should look, from block outs to reals creature as well and official and fan depictions of Cubone.
A turntable to show the evolution of my model as it went though iterations. Made using Zbrush.
Interactive version of my model.
This is my textured that was created on the low poly version of my model with normals added from Zbrush.
This was the Unreal Engine level I made to create a blackout animation inside of. The level was made from community and copyright free assets and materials.
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