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Unicorn Real Time Hair Cards
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Unicorn Real Time Hair Cards

Guillermo Cortes
by gcortesj1991 on 22 Apr 2024

Unicorn for game, the base mesh is from 3D scan Store, but I had to modify the geometry by lowering the polygons so that it worked as a character for real time in unreal, I created the fur texture bakes from xgen I already had some cards made previously with xgen, albedo, speculation, normals, id, root, flow, what do y

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