Crash Shot
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Visual effects works done during the 1-year Visual Effects & Animation Diploma at 3dsense Media School
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Crash Shot
A shot of a large ship crashing into a body of water
● The shot was separated into background and core elements during the breakdown.
● Most of the elements in the background were kitbashed except the ground and railings which were modeled in Houdini.
● The ship was fractured in stages followed by the pyro simulations in the ship.
● The body of water is a displaced grid and the flip simulation is sourced from Houdini’s pyro burst source for a more defined splash shape.
● Rendered out in Karma. Flip simulation was rendered an additional time in Mantra for layering in Nuke.
(software used: Houdini, Nuke)
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