Rookie Awards 2024 - Open for Entries!
MOTHER MIRANDA (REAL-TIME) CHARACTER
Share

MOTHER MIRANDA (REAL-TIME) CHARACTER

by hotovetsdennis on 25 Mar 2024

3D character. High poly to low poly workflow. High poly modeling: Zbrush. Low Poly model, UV unwrap, and UV packing: Maya. Textures PBR Metal Roughness: Substance painter. Render: Redshift.

9 176 0
Round of applause for our sponsors

Comments (0)

This project doesn't have any comments yet.