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Apex Legends - Prowler PDW Hard surface Weapon
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Apex Legends - Prowler PDW Hard surface Weapon

by AdamFletcher on 14 Mar 2024

My last module at University involved me creating a weapon from one of the game universes from our brief. The main pipeline for this weapons was block out in Fusion 360 > highpoly in Zbrush > retopology inside Blender > texturing in substance painter > rendering in Unreal Engine 5

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My Reference (left) My model (Right)


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