Rookie Awards 2024 - Open for Entries!
Sanctuary
Share

Sanctuary

Sheila Alessandrini
by SheilaA on 14 Mar 2024

Realtime environment made in Blender, Zbrush, Substance and Unreal Engine 5.

2 69 0
Round of applause for our sponsors

This is my second real time environment, made in Unreal Engine 5.

After studying the concept, I decided to use a modular approach since there are many elements that repeat in the scene, like the arches and columns. This allowed me to save time and resources.

I used Realtime Virtual Texture so I could paint the landscape and blend the grass color.

For the sky and background, I wanted to maintain the same painterly look, so I handpainted the clouds on PS and placed the planes in the right spots.

During the making of this project, I also learned to use the cloth simulation for the blue cloth and made an animation for the birds and used the particles system to make the dust/pollen effect.

Original concept by:
https://www.artstation.com/nanbabodaaa

Big thanks goes also to everyone on the Discord communities who spent some time giving me feedback to improve the scene!


Comments (0)

This project doesn't have any comments yet.