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Spooky House
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Spooky House

Nathaniel Mosemann
by natemosemann on 3 Mar 2024

For this project i used elements from Footage Crate, and utilized (as always) Foundry's Nuke. This was done within Nuke's robust 3D system. My favorite part about this project was adding the interactive lighting from the fire onto the environment. The most difficult part was turning the shot from day to night!

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