Cutthroat Sniper - Sea of Thieves
My first stylized weapon, made for my demo reel!
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This is my first stylized weapon project on which I worked during my 3rd year at SAE Institute Geneva. I based this project on the concept by Stoyan Petrov and the in game model.
The Modeling, Retopology, UVs and Lighting were done using Maya, the Sculpt and Polypaint were done with Zbrush, the Texturing was done with Substance 3D Painter, the Rendering was done using Arnold and Compositing was done with Nuke.
Based on the concept by Stoyan Petrov
Sea of Thieves' concepts and weapons are the property of Rare.
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