![Jerusalem's Lot - Abode of "The worm that doth corrupts" - Stephen King's "Night Shift" (1978)](https://d3stdg5so273ei.cloudfront.net/alessandrorigon/2024-04-21/559787/450xAUTO/WormRookies-alessandrorigon-crop.jpg)
Jerusalem's Lot - Abode of "The worm that doth corrupts" - Stephen King's "Night Shift" (1978)
![Alessandro Rigon](https://d3stdg5so273ei.cloudfront.net/alessandrorigon/2024-05-02/093797/50x50/DSC00007-Enhanced-NR-alessandrorigon.jpg)
Hi everyone, this is a school project I had the pleasure to work on. The assignment required me to create my own enviroment from zero, based on a part of "Jerusalem's Lot" short story of Stephen King's "Night Shift" (1978). The story is set in 1850s. https://www.artstation.com/artwork/dKXgoe
Here below it is how I generated my three paintings for this scene using StableDiffusion Automatic1111 Web-UI and ControlNet script.
2D Map of the area of interest of the scene, made in collaboration with my classmate Mattia Zanetti.
Before thinking about production, I collected some useful references for this project to have a more defined idea about this church in the woods. Note that these served as general guidelines for pre-production and production phases.
Then I moved on drawing down my idea of this enviroment that was also a requirement of the assignment.
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