Autumn Paladin
![Tixidor Gabriel](https://d3stdg5so273ei.cloudfront.net/SirDandelion/2023-05-28/852993/50x50/IMG_20220131_200158_016-SirDandelion-crop.png)
Here is a personal project I'm currently working on, on my free time. I just finished the whole armor completly. Next steps are going to be the face, the fur and a weapon that fits him. you can find the original concept here : https://www.artstation.com/artwork/m8oa49
Update - 30 May 2024
Here you can see some renders in A-Pose, made directly in Substance Painter
And on this one, the final result with the mesh posing rendered in Marmoset
Here are some close up on different parts of the mesh
And an evolutive render with the shoulderpad
Also some screenshots of the topology, I made it a little bit higher that I'm used to in order to get the best render possible
Update - 3 May 2024
Here is the final result for the highpoly, I've never made that much details on zbrush but had a lot of fun to do it. I hope the textures (even if substance isn't here yet) are satisfying, but feel free do give me some advices so I can improve on this part.
You can see each part separately, I also started the retopology and already finished the helmet. I'm planning to finish both retopology and UVs in the 2 next weeks on my free time, in order to have some time left for the textures and the rig/skin.
Update - 25 Feb 2024
Here is the whole mesh. I just finished the refining part, the next weeks are going to be detailings and surfaces
The head's block out won't move for now, I'll try to focus on the armor and transform it into a game ready model before going any further with the head. As I want to present this model for the Rookies Award.
Here are close ups on differents parts of the model
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