Eldrath - Animated
In this project, I brought a character to life through a fusion of digital painting and rigging wizardry. Beginning in Photoshop, I meticulously painted the character, infusing it with personality and charm. Transitioning to Unity, I meticulously rigged the character, imbuing it with life.
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I first created the character in Photoshop. Making a backround and understanding the general attitude that this being would have.
Then I prepared him so I could apply rigging and do animations in Unity.
Then I rigged up the character in Unity, applying bones where I needed them for them to smoothly move the character around. And these are the animations I was able to produce:
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