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The Hallowed Path
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The Hallowed Path

by AAReeves21 on 22 Feb 2024

This project was created as part of a capstone program for Full Sail University. Myself and a team of 5 other designers collaborated with at team of 7 artists to create a third person adventure game. We worked in multiple 2 week sprints that were set up in Jira and completed reviews at the end of each sprint.

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The Hallowed Path

Project Role: Level Design, Game Production, Systems Design, Combat Design, Mechanic Design

Description: This project was a third person adventure game designed and developed by a small team of students. I had the roles assigned above but also assisted with level pacing, lighting, post processing, asset placement, texture and material creation, portal and level traversal, the web swinging system, combat systems and much more.


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