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Year 2 Indie Dev, Art Test - Phantom Scout
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Year 2 Indie Dev, Art Test - Phantom Scout

Oliver Davis
by OD3D on 13 Feb 2024

This art test was an exercise in level design grey-boxing. I was given a height map and a 300X300m area, and was told to design a level appealing to recon, stealth and assault player archetypes. I decided to make a linear level which fluctuates between these styles between areas.

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