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Volumetrics, Scale & Render Type Exploration
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Volumetrics, Scale & Render Type Exploration

Oliver Davis
by OD3D on 12 Feb 2024

The purpose of this project was to experiment with volumetric light and a sense of large scale. In addition, I used a different rendering method and lower sample count in blender to give the final render a sketched appearance.

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I tried changing the scene lighting to reflect a darker atmosphere, and whilst I liked the result it was limited in visibility.


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