Overkill's The Walking Dead - Abandoned Convenience Store - Think Tank Training Centre
This is my submission for my Advanced Term Environment for Games project at Think Tank Training Centre. A big thank you to my supervisor Johnny Malcolm and students at Think Tank for feedback and criticism. The project was rendered in Unreal Engine 4.
Unreal 4 Render
This is my submission for my Advanced Term Environment for Games project at Think Tank Training Centre. A big thank you to my supervisor Johnny Malcolm and students at Think Tank for feedback and criticism. The project was rendered in Unreal Engine 4. This was based on the concept by Joakim Ericsson and is official concept art from 'Overkill's The Walking Dead.' First time doing an exterior scene in Unreal Engine. Also wanted to say thank you to Joe Crawford for all the technical help throughout the term. I had to modify the project for 3D and time constraint purposes, which is why the car is not there and certain elements were changed.
https://www.artstation.com/artwork/AlY1Pe
Concept and Artist Link
Original Concept by Joakim Ericsson.
https://www.artstation.com/artwork/nQYzze
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