SteamPunk Gun Game Ready
Game asset project: 45K Tris, 2 texture sets (4K). Blender for blockout, high/low poly; ZBrush for sculpting; UVLayout for mapping; Marmoset Toolbag for baking/rendering; Substance Painter for texturing. Special thanks to Thuan Duong for guidance.
SteamPunk Gun Game Ready
45K Tris With Six Bullets| 2 Texture sets groups 4K
By starting this project i wanted learn more about the pipeline for Game ready assets i started by using blender for making Blockout and modeling high poly also the Low poly after that i the use high poly model in zbrush for sculpting details after that went on UVLayout for a nice UV Mapping combining with blender.I also use the marmoset toolbag for baking high poly details in the Low poly then after i done with baking and i used substance painter for texturing and finally i used the marmoset toolbag again for rendering.
You can check my Artstation Portfolio Here https://www.artstation.com/eliaspsullas
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