Project Q
For this piece, I deepened my understanding of character silhouette, anatomy, and lines of the human body. Special thanks to the creator of the concept art, Cheolseung Ok.
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A project of mine from a few months ago. I had set out to create a character with a similar style to that of Valorant/Overwatch.
Sculpted and Polypainted within ZBrush. Metal objects such as the Belt Ornaments were modeled in Maya. Rendered in Marmoset Toolbag 4.
Based on the incredible concept of Cheolseung Ok: https://www.artstation.com/artwork/xDD151
Below are the main references I collected and utilized while working on this character.
Thank you for reading this far. If you liked my project, feel free to give it a high five.
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