Carousel Music Box (Game Asset)
Felt like a cool prop to recreate (5k tris max). Modeled the lowpoly in Maya, high poly in zbrush, textured in SSP (1 UDIM 4k), and did a quick render setup in marmoset (table asset is Quixel). I was able to project some of the background behind the horses from pictures I took, but had to ultimately make a high poly.
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