Hide & Shriek (Online Multiplayer)
This is my 2nd year project in creating an online multiplayer game. I took part as the 3D artist of my team.
This is my 2nd year game design project!
An asymmetrical horror multiplayer game created in unity as a group project. I participated as the 3d Artist, creating the 3D assets of the game.
I've done the rigging and posing of the models. The monster and the girl models were made by my team, and I made the boy character. The base model was made in Maya then moved onto Zbrush to add the details and textured on substance painter.
I created all the 3D assets for the lobby of the game, indoor playground and a bit of the outdoor playground.
I also rigged all the characters and took care of all the animations and the death / ending screens of the game.
This is the playthrough video for the lobby and the playground
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