Mir
Fanart of Mir the dragon from Maple Story M. The model was box modeled and retopologized in Blender, and the details sculpted in Zbrush. I also had a shot at animation in Unity. The rigging and animation strips were done in Blender.
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Sculpted the details in Zbrush
Wireframe (Model was initially box modeled in Blender)
Rendered in Blender
Animation strips prepared in Blender and the animations are imported into Unity
Screenshot of animated Mir in Unity
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