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SteamBook - Bloody - Haunting Nightmare
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SteamBook - Bloody - Haunting Nightmare

Manuela Stoeckl
by manuelastoeckl on 22 Dec 2023

3D Modeling for Game Art Program - Term 1 @Vertex School by Ryan Kingslien Created in Maya Textured in Substance Painter Scene Composition + Video Sequence in UE5 Idea, 3D Production, Composition done by me.

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This SteamBook Version might give you you a little "Nightmare" before Christmas!

My passion for art was the driving force behind creating it, and I had no choice but to do it. I couldn't restrain myself!

Dedicated to all you Halloween lovers out there, all you Jack O'Lantern fans like me! 🎃👻🏮💀

"Boys and girls of every age. Wouldn′t you like to see something strange?". I hope so!

This first professional project included modelling, UV creation, baking, texturing and presentation, scene creation and setup in Unreal Engine, lighting, post processing and presentation with video sequence, all done following industry pipelines.

My Steambook is based on these reference pictures. Regrettably, the images are small and have poor resolution. I put in a lot of effort to craft them as accurately as possible.

To create the book as realistic as possible, I collected many more references, such as for the leather and gears.


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