Fighter
My final project for Lidem Barcelona - 3D Character in Real-time. Concept art by Nick Bray. Shaders and Renders are made in Marmoset Toolbag 4. Thanks to the teachers of Lidem Barcelona that helped me during the project.
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Round of applause for our sponsors
Final renders made in Marmoset
Face close-ups
Clothes close-ups
Render-passes made in Marmoset: Albedo, Roughness and Clay render.
Turnaround
Turnaround in Clay
Portrait in Clay
Haircards, Marmoset. I made them with xgen and baked the textures with Arnold.
ZBrush view of the face sculpt and clothes' details
Texture sets' distribution and UVs
Topology
Sword presentation
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