Rookie Awards 2024 - Open for Entries!


Snezhana Golubeva
by snowdove on 21 Dec 2023

My final project for Lidem Barcelona - 3D Character in Real-time. Concept art by Nick Bray. Shaders and Renders are made in Marmoset Toolbag 4. Thanks to the teachers of Lidem Barcelona that helped me during the project.

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Round of applause for our sponsors

Final renders made in Marmoset

Face close-ups

Clothes close-ups

Render-passes made in Marmoset: Albedo, Roughness and Clay render.


Turnaround in Clay

Portrait in Clay

Haircards, Marmoset. I made them with xgen and baked the textures with Arnold.

ZBrush view of the face sculpt and clothes' details

Texture sets' distribution and UVs


Sword presentation

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