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Sandra Kallaanvaara
by sandrakall on 9 Dec 2023

This is the first character I've made in Zbrush. I started of with the sculpting in Zbrush, did the retopology in Maya, baked and textured in Substance Painter and finally put it into Unreal Engine 5. I tried out Niagara for the first time too, I made a simple particle effect of the embers.

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