SPLICED - Game project
SPLICED was a 9 months project where we where tasked with creating a Metroidvania in China town. My roll in this project was Gameplay animator together with 2 classmates we made all the animaiton for this game this is the breakdown of some of my contribution to this game Playable for free on steam (S.P.L.I.C.E.D.)
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Round of applause for our sponsors
Spliced was a year long game project where we where tasked with creating a Metroidvania
Together with Max van der Plas and Mika Goddrie, we were responsible for all the animation in the game.
I worked on
- Play Locomotion
- Boss phase 2 attack animation
- Flying enemy
- Player weapon
I did the Camera and Composition
Assets created by the Environment team
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