Wizard's Lab is a personal project, focused on creating a low poly environment prototype. The project began as I wanted to create a magical and inspiring little world.
When it comes to textures and materials, I've opted for a mixed approach of using a custom procedural shader for bigger parts of the environment(walls, grass, trees, water) and a texture atlas for the smaller objects and furniture. The character, monsters and objects with particular textures, have their own textures and custom materials.
Original concept by: https://www.artstation.com/artwork/D59ZYE