The remaster (2023) of an original concept titled "Ark Satan" (2013). Both were modelled and rendered using Blender. The original design can be seen in Image 4.
Image 1: My favourite render of this concept, made with Blender. I used a glass texture overlayed on a metallic texture to create the look seen on the red part of the design.
Image 2: An alternate render using volume scatter on a cube to create a radiant affect around the scene.
Image 3: A render of the design but with a more glossy red material rather than metallic seen in the previous renders. I made the decision to go for the metallic material because it better represents the original render.
Image 4: This is the original render for the concept titled "Ark Satan". Designed in the earliest days of my blender journey (2017).