Dota 2 - Personal Character -
The aim of my project was to design and create from scratch a brand new character for the Dota 2 video game.
The aim of my project was to design and create from scratch a brand new character for the Dota 2 video game.
This character was sculpted in a style in keeping with the game's art direction and universe, then textured. Various skins were also added, featuring variations in equipment and textures.
To bring the character to life, animations such as resting, attacking and running were integrated via Mixamo. Last but not least, the character is highlighted by several renders and a staging that simulates his appearance in the game.
- Concept art on Procreate
- Sculpting, Retopology, and UV mapping on Zbrush
- Texturing on Substance Painter
- Animations with Mixamo
- Rendering in Blender
- Post-Production in Photoshop
Comments (0)
This project doesn't have any comments yet.