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A sky full of clouds
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A sky full of clouds

Xhesi Beqiri
by XhesiBeqiri on 21 Nov 2023

cuple of days of try and error method to descover the new "cloud nodes" in Houdini 20. Started as a personal curiosity ('cause i like volumetrics) and ended in a pic that iìm proud of

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The final result from my render and edit:

some making of: (later on i will update this section with a video of the making of)

1-took a reference of i cloudy sky i liked from pinterest :

2-dividing visually the clouds in the pic in big portions in base of the space and the volume they occupy in the frame: 

3- using the new cloud nodes in Houdini 20 to make a cloud sistem that could be the more realistic as possible in terms of volume and density (the "houdini hive" video about the new houdini tools helped me a lot in making this and understanding the overall uses of the nodes)

4- Making a few clusters of clouds and trying the render settings before doing it on a larger scale: (first try)

5- Figuring out what was wrong in render settings and fixing it and twicking some the material shader for the clouds

6- layouting all the clouds respecting the reference

8-more renders, more trying, more twicking settings/lights/soft shadowing/volumes/density/shader

9-Final result (raw) after last render:

10- Editing immage in Davinci Resolve(color correction, noise reduction, bluring the parts blured in the ref to respect it more and give the eye some rest places) 

11-The final result:

The comparison:


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