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Robert
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Robert

Gael T Fernandez
by gaeltfernandez on 21 Nov 2023

Meet Robert, an original character commissioned by Andy Gahan for his upcoming book (title to be announced). I not only had the pleasure of creating the character but also contributed a chapter on the process of bringing this unique character to life.

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Meet Robert, an original character commissioned by Andy Gahan for his upcoming book (title to be announced). I not only had the pleasure of creating the character but also contributed a chapter on the process of bringing this unique character to life.

It was an exciting journey, as this was my first time crafting such a stylized character. I'm thrilled with the final result.

Here are some technical details:

- The final polygon count for the character came to 12,694 triangles.

- The character was meticulously modelled in Blender, sculpted in ZBrush and textured in Substance Painter.

- The rendering was done in Blender using Cycles.

In addition, even though my rigging and animation skills are very basic, I tested out the model with a simple walking animation from Mixamo.

You can also read the making of blog post here:

https://www.artstation.com/blogs/gaeltfernandez/wEXN/from-concept-to-3d-character-roberts-making-of


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