CULL OF JELLY!!! (2023, Final Project for second year)
Game jam themed around Jelly, So my team and I made a game similar to Doom... Was alot of fun!!
This is an 8 week project, where we were givent the Theme of "Jelly". Myself and my team went with a Candyland environment where Jelly like enemies attack you in waves. We wanted a kind of Doom like feel to the game. To achieve this we came up with a suger rage meter! Once full Hit E to use it and let the DOOM Music Kick in and the Bullets fly!
created by: TEAM 2
Meet the Team!
Concept:-
Leon Stoneman - Creature Concepts/ Environment Concepts/ UI Assets/ Sound Design
Benjy Wishart - Weapon Concepts/ Environment Props Concepts/ UI Assets
Asset Production:-
Alice Whitmarsh - Weapon Modelling, Animating & Rigging/ Prop Modelling
Mel Mia - Environment Asset Modelling/ Creature Modelling, Animating & Rigging
Indie & Game Developers:-
Ryan Drewry - (Blueprint) AI Animation and behaviour Coding/ UI Coding/ Envrionment Blockouts/ GitHub Management/ Gun spawning/ Wave spawning/ Sound Implimentation
Adam Melbourne - (C++) Player Character/ Weapons Pickup system/ Projectile Behaviour Code
Credit:-
Music: - I Despise by No Sons of Mine (Instrumental)
(Sourced from Epidemic Sound)
Sounds: - Jacksonacadamyashmore - Air Horn
basarunder - Countdown 3
Marregheriti - minigun
Erdie - bow02
(Sourced from Freesound)
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