Catacomb: Dark Web (2022, Group Project, Second Year of Uni)
An **Unfinished** Demo for a game made within a group of 6 for a uni project. Was made in respose to the brief "As Above so Below".
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Round of applause for our sponsors
Group Project made in 2022, We wanted to create a kind of maze, escape game in response to the brief which was "As above so Below".
Team:
Leonard Siminischi - 3D Asset Design/ Sound Design (Project Lead)
Charlotte Roiz De Sa - 3D Asset Design/ Sound Design
Orlando James - Environment Concepting & Design
Johannes Kuhn - Blueprint Development/ Concepting
Bartosz Baranowski - Concepting/ 2D Assets
Ryan Drewry - AI Coding/ Animation/ Blueprint Development
My contribution in this project was mostly in AI blueprints and animation. But i also did general Blueprint coding and GitHub Management.
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