Depth of Decay (2021, End of First year Uni Project)
A Souls-Like, dark fantasy game. You wake up in a dark and gloomy crypt craving for blood. You've begun initiation. Fight to survive and get stronger.
2021, Solo Uni project. I wanted to try and make a souls like game in honour of my love for the genre. This was my first attempt.
I coded the game fully within UE4 and made a couple of assets. Other assets were either sourced from the Unreal engine market place, mixamo or from royalty free sound websites.
Unreal Dungeon pack: https://www.unrealengine.com/marketplace/en-US/product/a5b6a73fea5340bda9b8ac33d877c9e2
Character model & animations : https://www.mixamo.com/#/
Sounds used:
https://freesound.org/
https://tabletopaudio.com/
https://www.soundsnap.com/
Link to the download:
https://shuckart.itch.io/depth-of-decay
Assets made by me: UI, Enemy model (Animations done in mixamo), Players Sword (Picture not included), Vampire Gemstone
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