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"Gloria" Boss Character Concept
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"Gloria" Boss Character Concept

Oscar Street
by zaxen on 13 Nov 2023

A project taking the brief of developing a character fit for a major boss battle in a video game, taking inspiration from Greco-Roman mythology. A mixture of 2D and 3D was utilised to build the concept through most of the steps, as well as other creative approaches.

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For idea exploration, a modular approach was used by taking a base figure and iterating several costume pieces on different layers sorted into folders. Combining these pieces lead to the iterated designs. The character was expanded on further through poses and storyboarding via DesignDoll with an emphasis on story. Finally, the key art was built with Blender and Quixel Megascans, then painted over in Photoshop.


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