UE5 - πβπΌ πβππ π»πΌβ
When I first stumbled upon this concept art, I immediately fell in love with the mood and the ambiance of it! The colors and vintage look work so well together and I wanted to emulate that kind of feeling in this project. I referenced a lot on how Clara Tan did her abandoned bar environment, she even wrote a breakdown
UE5 - πβπΌ πβππ π»πΌβ
Some beauty renders of the cafe interior. I tried to make it look as cinematic as possible, playing with the DOF and focal length. I used LUTs and some post-processing for some of the color correction.
πππ»πΌπ π½πππββπππΎβ
ββπβπ
βπΌβπ / ππΌπ ββπβπ
For the key props such as the Gramophone, Cash Register, and Coffeemaker. I broke all the meshes into individual parts and textured them accordingly.
πβππ πβπΌπΌπ
I used trim sheets to texture the procedural model kits, I have been using this method for quite a few projects and it really helped to save time and does not compromise details.
ππΌπβ πΉβπΈπΌππ»ππβ
π»πΌππΈππ πππΎβππβπΎ
βπΌπ½EβπΌββπΌπ
Before starting on this project, I had to research many different aspects from textures to the mechanical functions of some of the props. It was really crucial to be as clear so everything will look organic and gel well together.
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