Blood Hand - Game Ready Warrior Princess
Hi there! This is the last project i've worked on, a game-ready character based on a concept by artist Tooth Wu! It's been a hard and satisfying work, and I'm quite happy to share it!
Hi! In the first part of the post you will find artistic images of the work, showing it in different angles and poses. The second and last part is dedicated to a more technical images. I'm very pleased to share all this with the community!
Downside is a render of the posed complete character, as it is represented in Tooth Wu's concept.
I've sculpted the entire character in ZBrush starting from primitives and detailed it by hand with brushes and alphas. Same thing for pretty everything on this character. For the dresses and the sword's handles I've moved to Marvelous Designer, and then added some more refinings in ZBrush!
I've decided not to use projections for detailing, but making it by hands instead with the use of various brushes and alphas in ZBrush!
When High Polys were done I've made retopology and uv mapping in 3dsMax, then baking and texturing in Substance Painter.
Maps: Albedo, Normal, Roughness, Wireframe.
Thanks for watching! I hope you enjoyed this project!