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Totem Sculpt
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Totem Sculpt

Angela Bello
by angelabello on 30 Oct 2023

The goal of this project as a year 2 student was to familiarize myself with Zbrush and create a totem. First I made a base model in Maya 3D, then I made a high poly in Zbrush, retopologized using Zremesher, baked and textured within Substance Painter, and rendered in Unreal Engine.

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