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Bremen Alley- Germany
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Bremen Alley- Germany

by gurmukhsingh on 22 Oct 2023

This project was modelled and unwrapped in Autodesk Maya. Texturing was done in Mari. With the help of Substance Designer, the repetition on the ground floor texture was broken. Lighting had just a HDRI as a fill light and few point and area lights to support. It was rendered in Arnold. Vegetation was taken from Megasc

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