Class-48 Locomotive Project
"Class-48 Locomotive Project" was for one of my university self-learning days. My goal for this project was to see how much I had developed as a CG Artist.
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Class-48 Locomotive
Breakdown
Reference:
Modeling: All modeling/UV completed in Autodesk MAYA
Surfacing: Texturing completed in Substance Painter. Look-Dev completed in Blender
Look-Dev and Lighting done in Blender
Layout/FX: Completed in Blender using Quixel Bridge for Mega Scan assets.
Smoke was completed in Blender using fluid/physics sim.
Comp: Completed in Photoshop
Final:
Thankyou for taking the time to view my work.
- Jake Schatzman
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