Candy Dream Land
For this weekly drill, I decided to make a small game-ready environment inspired by some of my favourite candies. I tried to make a playful composition and a sweet colour palette. I used Maya to make my models and Unreal Engine to put everything together.
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These are the assets I modelled for my environment
Wireframe and models in Maya
I made a quick concept to help me understand shape language, composition and the colour palette.
Moodboard with ideas of what I wanted to include in my scene
I made everything in this environment with the exception of the sky box blueprint, which I downloaded from the Unreal Engine Marketplace to allow me to easily customize my skybox. The name of the pack I used is "Good Sky" made by "Useasy Game Dev".
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