Texturing & Material Project
This is my first Texturing & Material Project that made in Semester 2 by using Maya to model/texture, Substance Painter to texturing and Krita to apply some texture & final touch up.
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Round of applause for our sponsors
The ashtray is created by using Hypershade Node in Maya , I've spent a lot of time and effort on it.
The texture on the book and paper on the bottle is created by using Krita and use Maya to modify it after.
I export my model to Substance Painter for texturing and export back to Maya to modify the material again.
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