![The Lunar Beast.](https://d3stdg5so273ei.cloudfront.net/alessiagiudici3D/2023-10-10/003225/450xAUTO/giudicialessia_021-alessiagiudici3D-crop.jpg)
The Lunar Beast.
![Alessia Giudici](https://d3stdg5so273ei.cloudfront.net/alessiagiudici3D/2023-10-07/340292/50x50/giudicialessia_031-alessiagiudici3D-crop.jpg)
Hello everyone! This is my first project at Skyup Academy for the Zbrush module! I tried to represent the Lunar Beast pet from Legends Of Runeterra by RIOT GAMES (Concept board by Aifan IF as a reference). The model was sculpted in Zbrush and rendered in Maya 2023 using V-ray. I hope you like it!
The final render without base material.
![](https://d3stdg5so273ei.cloudfront.net/alessiagiudici3D/2023-10-10/881867/1400xAUTO/Scenelunarbeast-alessiagiudici3D.png)
From blocking to the final pose.
The final pose from different views.
Set & lights
The choice of lights is what gave me the most struggles. Initially, I started with softer and less saturated lights, but this didn't do justice to the liveliness of my character.
So, at this point, I decided to try a different and bright background, like a red one, but it didn't convince me either.
Then I found a solution: inspire me directly from the colors of my character, namely pink (and a bit of orange to make it look warmer) and blue.
Choice of material
For me, it was very simple to choose the material. Since I wanted my character to look like a "statue", I decided to use gray clay to try to give a marble effect.
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