
Summer Boy

I had a lot fun modeling this guy. Trying to stretch out the last summer vibes :D Based on a concept of Gop Gap
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The hair was generated in Guerilla Render. I only used Xgen to create the guides, and then exported them as curves outside of Maya. In Guerilla Render I could then use those curves as guides. The maps where painted in substance Painter.
Thanks for whatching ^^
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