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Sculpt practice - Spider woman Process
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Sculpt practice - Spider woman Process

by viceComrack on 9 Sep 2023

This practice was too useful to understand many things about the sculpture process. I will describe, in a summary way, the things of the process that I consider vital during its development

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First of all, I made the blocking in Zbrush. The body and the armor.

I sculpt manually the armor but i dont like the result. I add a Zsphere with "make adaptive skin" to make a low poly armor. This process to all the armor's pices and it was too work... 

To make the web, I use the slime bridge and try to obtain the best result. Unfortunately, my old PC could not support Polys. Therefore, I had no choice to make the spider web very thick.

I use Maya to make automatic Uvs in Substance painter to finish. Finally Marmoset to get the final render


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