Witchy Character
A witchy character I created as a final project for my digital sculpture class.
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Round of applause for our sponsors
A witchy character I created as a final project for my digital sculpture class. I sculpted a high poly version in ZBrush and then baked it into a lower poly mesh edited and UV'd in Maya. The character design was also created by me smiley Textured in Substance Painter, used Marvelous Designer for the cape and rendered in Marmoset Toolbag.
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