Till Death Do Us Part - Game Ready Props
This was my third year project at Abertay University where I wanted to better understand the 3D prop workflow and experiment on including a narrative element within my work. As I hadn't had much 3D experience prior, I'm very pleased with the results. I still have a long way to go with learning but I'm very excited!
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Round of applause for our sponsors
Renders displayed in Unreal Engine 5.
Assets modelled in Blender and Maya. UVs were done in Maya.
Baking and Texturing in Substance Painter.
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