Round of applause for our sponsors
I started this small project as an exercise on Houdini, but first of all as an introduction to Pyro nodes for smoke and fire simulations.
I began by importing a teacup and setting up the source for the steam simulation.
Then, I created and configured the solver to generate steam as realistically as possible. Thanks to references and many cups of hot tea consumed just to observe its steam, I managed to achieve my goal.
I added a touch of wind to make the simulation more interesting, and finally, I rendered all the scene using Karma.
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