Dolch 96
Hereby I present my take on Dolch 96 from Hunt Showdown. It is based on the weird combination of a few Mauser C96 variants, mostly 1896 and 1899, so I used those to add a bit more details to it than the in-game model has, still close to it tho.
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Rendered with Unreal Engine, took a bit of time to set it up, but I do like the result after all.
The coolest part is probably close-up shots, I have used cinecamera a lot before and honestly regret it now knowing how easy it is to get good results with it.
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