"Puipuí" 3D Character Design Process
This is my process of creating a 3D anthropomorphic character that I've named "Puipuí," inspired by a leopard gecko. I've included each step in the process, from the initial 2D design to the character's own lore, in case you're interested in reading it. And finally, there's a Demo Reel as a summary <3
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"Puipuí" 3D Character Design Process
2D Character Design Sheet
Concept Art
3D Modeling Turnaround
3D Topology and Texturing Turnaround
UV Mapping
Staging/Scene Setup: Lights, Modeling, Rigging, Animation and FX
Character Backstory
"Puipuí" 3D Character Design - Demo Reel
Tools utilized:
Clip Studio Paint
Autodesk Maya
Arnold Renderer
Adobe Photoshop and Substance Painter
Adobe Premiere Pro
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